Book Details
Chapter 1. The Evolution Of Play
Chapter 2. The Age Of Exploration
Chapter 3. Building Character
Chapter 4. Playtime For Grown-Ups
Chapter 5. Creativity And Innovation
Marc Malmdorf Andersen
A short but engaging look at why play is so important for people of all ages and how it can help us become better, more creative adults.
In Play, Marc Malmdorf Andersen argues that playing is not just for kids and the young at heart. He explains how it is something of a scientific process, and how tinkering with one hare-brained idea after another can help us become better, more creative adults. When we play, we develop trust and intimacy, solve problems, and explore our own minds and the world around us. Malmdorf Andersen charts the evolution of play and evaluates the research in developmental...
A short but engaging look at why play is so important for people of all ages and how it can help us become better, more creative adults.
In Play, Marc Malmdorf Andersen argues that playing is not just for kids and the young at heart. He explains how it is something of a scientific process, and how tinkering with one hare-brained idea after another can help us become better, more creative adults. When we play, we develop trust and intimacy, solve problems, and explore our own minds and the world around us. Malmdorf Andersen charts the evolution of play and evaluates the research in developmental psychology and biology that supports his claim. By defining different types of play, he reveals the close relationships between play and learning and between creativity and innovation.
Reflections
In Reflections, a series copublished with Denmark's Aarhus University Press, scholars deliver 60-page reflections on a key concept that encapsulates their years of study and research. These books present unique insights on a wide range of topics and concepts—everything from love, trust, and play to corruption, welfare, and sleep—that entertain and enlighten readers with exciting discoveries and new perspectives.
Chapter 1. The Evolution Of Play
Chapter 2. The Age Of Exploration
Chapter 3. Building Character
Chapter 4. Playtime For Grown-Ups
Chapter 5. Creativity And Innovation
with Hopkins Press Books